Sunday, September 06, 2009

A New Project

I have begun a new project called 33centmp3s.com.  I am building a webstore that will sell legal mp3s for 33 cents each.  How can I do this you ask?

By taking advantage of the rights given to me and you in the copyright laws. All of the tracks in the store will be covers.  As many of you know there is a statutory grant in the copyright law enabling anyone to cover released music.  All you have to do is file some paperwork and pay the copyright holder the statutory royalty.

Utilizing the statutory right to cover completely cuts out the record labels and makes pricing music much more flexible.

The store will offer covers of all the popular tracks at any given time.  The catalog will be small at first focusing on the Billboard Hot 100.  The store will carry sound-alike and interpretive covers.

Sure most people who want to buy a track will want it by the original artist. I understand that and those people can buy it for a buck or so at iTunes or amazonmp3.com or dozens of other stores.  Some people will just want to pay less for the music they like and some people will enjoy exploring different covers of music they like - that is the market I am aiming for.

Readers of this blog may see this project as a contradiction to what I have been preaching since day 1- that downloaded music should be free and ad-supported - and I suppose at some level it is.  What is consistent, however, is the effort to make music less expensive.

We are currently building the store and catalog for 33centmp3s.com.  If you are in a band, check out the temporary website and the blog for tracks we would like to have in the 33centmp3s.com store.

Tuesday, August 25, 2009

Spotify v illegal downloads


Good article from the Economist magazine. I like the quote from Steve Purdham that "nobody is making money" from ad-supported music. He is right, very little money will be made from ad-supported streaming music. The money is in ad-supported downloads.

I also agree with Paul Brown of Spotify that the future of the recorded music industry lies in the movement to multiple revenue streams.

Free but legal
Jul 30th 2009
From The Economist print edition

Advertising-supported music will not save a troubled industry. But it helps

CAN legal free music compete with the illegal stuff? It seems so. Firms such as Spotify, founded by Swedish programmers, and we7, based in Britain, stream music on demand to European computers in return for nothing more burdensome than the odd advertisement. Together they have quickly amassed 8m users. On March 24th Spotify asked Apple to authorise an application for the iPhone that would take music-streaming mobile.


It is a bright spot in the music industry’s long, perilous journey to the digital world. Worldwide sales of music in the form of CDs and DVDs fell by 15% last year, according to the International Federation of the Phonographic Industry (IFPI). Digital revenues, though rising, are not making up the shortfall. Most worrying is the rise of a generation used to obtaining music illegally through file-sharing, particularly in Europe (see chart). Lawsuits and crackdowns have displaced file-sharing from public networks into more secretive ones and into things like e-mail, from which it will be virtually impossible to root out.

Which is why outfits like Spotify and we7 are so important. If 95% of music downloads are illegal, as the IFPI believes, there is a huge potential market for legitimate music. Free streaming appears to be tapping it. Rob Wells of Universal Music reckons that 60-70% of Spotify users have resorted to file-sharing in the past. It is doubtful that all of them have been weaned from piracy: after all, pirated music has the immense advantage that it can be saved and transferred from one device to another. But it is a start.

Gartner, a research firm that has polled file-sharers, finds that Britons and Americans mostly resort to illegal sources not because they want to stick it to the music companies but simply because the websites are free and have a good selection of tunes. (By contrast, illegality is part of the appeal in Italy.) Ad-supported streaming competes well on both counts. Although there is still more music available for illegal downloading than for streaming, the lawful websites are at least free of viruses, and of decoy files put there by the music firms.

But it is not clear that streaming services can generate profits. “Nobody is making money from the ad-funded models,” says Steve Purdham, the head of we7. The rise of music-streaming websites in the past year has coincided with a sharp drop in spending on advertising in general. Although royalty rates have come down they are a hefty burden on companies that have attracted customers at such a rate. They are burning venture capital.

At present a little more than 40,000 Spotify users pay a monthly subscription to obtain better sound quality and avoid advertisements—a puny number compared with the 6m who have installed the free application. The company sorely needs to raise the proportion of premium subscribers. Hence its mobile ambitions. The new iPhone application, which allows users to store songs temporarily, would be available only to paying customers. Being mobile, it would negate one of piracy’s big advantages (although its cost would reinforce another one). As Mark Mulligan of Forrester, another market-research firm, points out, it also looks disturbingly like an alternative to Apple’s popular iTunes online music store. That may persuade Apple to reject it.

Free streaming will not save the music business. But neither will anything else in isolation. As Paul Brown of Spotify puts it, the health of music depends on moving from one source of revenue—CDs—to perhaps a dozen. If the streaming websites can work out how to draw paying subscribers and lure more advertising, they may well become one of those sources.


Wednesday, August 19, 2009

UK Music Study of Digital Music Behavior

The second annual study of digital music usage in the United Kingdom has been published and should be read by all.


To me the study is a ringing endorsement of ad-supported downloaded music. To wit I cite these findings.

  • "Music remains the most valued form of entertainment" - Evidence of the value of TSL
  • "Ownership of music is hugely important" - Evidence of the value of downloaded music
  • "61% said they download music using P2P networks or torrent trackers" - Evidence that young people don't want to pay for music.

UK MUSIC RESEARCH HIGHLIGHTS THE COMPLEXITY OF MUSIC CONSUMPTION IN 14-24 YEAR-OLDSPrintE-mail
Monday, 10 August 2009 07:56

UK Music is pleased to present the results of its annual academic survey investigating the music consumption behaviour and experience of young people aged 14-24.

Carried out in spring 2009 by the University Of Hertfordshire, the online survey was completed by more than 1,800 young people throughout the UK.

Key findings:

• Music remains the most valued form of entertainment

• 87% said that copying between devices is important to them

• 86% of respondents have copied a CD for a friend; 75% have sent music by email, Bluetooth, Skype or MSN; 57% have copied a friend's entire music collection; 39% have downloaded music from an online storage site; and 38% have ripped a TV, radio or internet stream.

• The computer is the main entertainment hub – 68% of respondents use it every day to listen to music

• Ownership of music is hugely important – both online and offline

• Popularity of P2P remains unchanged since 2008 – 61% said they download music using P2P networks or torrent trackers. Of this group, 83% are doing so on a weekly or daily basis

• There is real interest for new licensed services. 85% of P2P downloaders said they would be interested in paying for an unlimited all-you-can-eat MP3 download service

• Young people have an inherent sense of what copyright is, but choose to ignore it – the vast majority of respondents knew that sharing copyrighted content is not legal, yet continue to do so

Commented UK Music CEO, Feargal Sharkey:

“This is the second year we have run this survey with the University Of Hertfordshire’s Music and Entertainment Industry Management Research Group. As with last year’s results, this snapshot of how importantly young people rate music, how they are accessing it, consuming it, sharing it and copying it, makes for fascinating reading.

“Ironically, for me, perhaps the biggest change is context. Over the past twelve months, the licensed digital music market has diversified enormously – epitomised by competition in the download market and the traction being gained by streaming services. Meanwhile, the prospect of commercial partnerships with ISPs lies tantalisingly on the horizon. And, of course, the UK’s artists and creative community continue to break new ground: innovating, experimenting and engaging with fans in all manner of new exciting and ways.

“Clearly, the shape of our entire business will continue to evolve. However, we will achieve nothing if we do not work with music fans, and young music fans in particular. They are hugely demanding in their needs, but collectively we must rise to that challenge.

“We ignore engagement at our peril. That message is loud and clear.”

David Bahanovich, Head of Music and Entertainment Industry Management Programme, University of Hertfordshire, added:

“The Music and Entertainment Industry Management Research Group at the University of Hertfordshire is committed to helping the industry find solutions through groundbreaking academic research and to shed light on many of the key issues confronting it during this unprecedented time of change.

“This year’s findings reveal many opportunities along with some caveats for the entire music industry as it continues to weather the seismic shifts to how this key demographic consume and share the music that they love.”

The University Of Hertfordshire’s quantitative research is accompanied by qualitative focus group research undertaken by The Leading Question and Music Ally.

Thursday, August 13, 2009

NYT Piece: Swan Song for Music Industry

Last week The New York Times published a great op-ed piece by Charles Blow entitled Swan Song, which I am reposting below.


A couple of points regarding the piece: Blow writes that teens are moving to an "access model" rather than an "ownership model". I think he misperceives what is happening, teens are continuing to move toward a free model rather than a paid model.

Second I find it very interesting that all download sales came from 50,000 odd tracks. The notion that a download store needs millions of track choices is nonsense.

Blow is right to this extent - the end of selling music is on the horizon.

August 1, 2009
OP-ED COLUMNIST

Swan Songs?

The music industry’s deathwatch kicked off about a decade ago, but it seems the vigil could soon be over.

According to data from the Recording Industry Association of America, since music sales peaked in 1999, the value of those sales, after adjusting for inflation, has dropped by more than half. At that rate, the industry could be decimated before Madonna’s 60th birthday.

The speed at which this industry is coming undone is utterly breathtaking.

First, piracy punched a big hole in it. Now music streaming — music available on demand over the Internet, free and legal — is poised to seal the deal.

The problem is that if people can get the music they want for free, why would they ever buy it, or even steal it? They won’t. According to a March study by the NPD Group, a market research group for the entertainment industry, 13- to 17-year-olds “acquired 19 percent less music in 2008 than they did in 2007.” CD sales among these teenagers were down 26 percent and digital purchases were down 13 percent.

And a survey of British music fans, conducted by the Leading Question/Music Ally and released last month, found that the percentage of 14- to 18-year-olds who regularly share files dropped by nearly a third from December 2007 to January 2009. On the other hand, two-thirds of those teens now listen to streaming music “regularly” and nearly a third listen to it every day.

This is part of a much broader shift in media consumption by young people. They’re moving from an acquisition model to an access model.

Even if they choose to buy the music, the industry has handicapped its ability to capitalize on that purchase by allowing all songs to be bought individually, apart from their albums. This once seemed like a blessing. Now it looks more like a curse.

In previous forms, you had to take the bad with the good. You may have only wanted two or three songs, but you had to buy the whole 8-track, cassette or CD to get them. So in a sense, these bad songs help finance the good ones. The resulting revenue provided a cushion for the artists and record companies to take chances and make mistakes. Single song downloads helped to kill that.

A study last year conducted by members of PRS for Music, a nonprofit royalty collection agency, found that of the 13 million songs for sale online last year, 10 million never got a single buyer and 80 percent of all revenue came from about 52,000 songs. That’s less than one percent of the songs.

So it was no surprise that The Financial Times reported on Monday that Apple is working with the four largest labels to seduce people into buying more digital albums. It’s too little too late.

(Note: I wrote this column while listening to “The Miseducation of Lauryn Hill,” the last truly great CD I ever bought. Every track is a gem. When did I buy it? 1999.)


Monday, August 10, 2009

last.fm Doesn't Understand the Power of TSL


last.fm doesn't get that they are sitting on a treasure trove of TSL data (as is iTunes).

When a user suggests in their forum that reporting TSL would be a way to improve the service, the last.fm rep responds:

Russ said: What I'm saying is that it's impractical to do at this time. It'll take a lot of effort for very little gain. But we are considering it, and I'd like to do it at some point, but there are more important things to do.

Check out the quote and a service mentioned in the thread that gives TSL for individual last.fm users.

Thursday, August 06, 2009

Spotify Scores $50 million


Spotify is the latest darling, likely "iTunes Killer" in the digital music space. The Financial Times reports that the company is closing a $50 million investment valuing the company at $250 million.

I don't see it. What is really different about Spotify from imeem, Pandora, last.fm or a dozen others? It is streaming music supported by audio ads inserted between tracks. As I wrote last week, this is just radio with a different technology - albeit user programmed. In addition, Spotify has to pay the royalties that terrestrial radio doesn't.

Too much hype and tool little unqiue value will doom Spotify.

Monday, August 03, 2009

Really? Ad-Supported Downloaded Music Has a Future?





DUH!!

New York, NY, June 29, 2009 — Excerpts from Ipsos’ TEMPO Digital Music Discovery &
Purchase Process study show that ad-supported models provide an important channel of
legitimacy for many US Downloaders, are already helping to stave off filesharing, and have
the potential to do so even more in the future.

Those still outside the fee-based market unwilling to pay, but not necessarily lost causes
A majority of downloaders and streamers currently operating outside of the fee-based
market may simply be unwilling to pay for music. However, given the choice, many feeaverse
consumers prefer to avoid filesharing as well. These consumers value music, but, in
the absence of legitimate free offerings, the desire not to pay super-cedes the desire not to
fileshare.

The annual Digital Music Discovery & Purchase Process study – part of TEMPO, an Ipsos
bi-annual study of digital music behaviors – is an in-depth examination of how US
Downloaders and Streamers discover and acquire or purchase digital music. Findings from
the study indicate that ad-supported downloading is a key channel the music industry should
embrace in conjunction with the efforts currently being undertaken to combat filesharing if it
is to reach the largest consumer audience possible with valued music offerings.




Thursday, July 30, 2009

Its Still Radio

The New York Times, (which has very good coverage of ad-supported music) published an article this weekend entitled The Music Streams That Soothe an Industry.


The thesis of the article is that the future of the music industry is in ad-supported streaming services. I call that radio.

July 26, 2009
SLIPSTREAM

The Music Streams That Soothe an Industry

LIKE many teenagers, Josh Wilson, the 13-year-old son of the New York venture capitalist Fred Wilson, has on occasion visited the Internet’s peer-to-peer file-sharing services to download music and television shows.

But recently, as Mr. Wilson recounted last week on his popular blog, A VC, Josh has started streaming television shows from Netflixunder the family’s $24-a-month subscription plan and listening to licensed, ad-supported music videos from YouTube on his iPhone. Asked by his father why he was not using file-sharing services like BitTorrent to download shows like “Friday Night Lights,” Josh replied, “BitTorrent takes too long.”

The answer neatly encapsulates the remaining hope of beleaguered media executives everywhere, especially those in the rapidly deteriorating music business. After a decade of rampant digital piracy that has helped to gut album sales, a raft of new streaming music sites is making the experience of legally finding and listening to music just as seductive as downloading it free.

Many music industry observers now believe that there is a fundamental shift under way: from illegal downloads to licensed streaming services like MySpace Music, imeem and Spotify, where users can play any song, anytime and — coming soon — on any device. These sites are free, supported by ads, and with an expanding catalog of songs, they are finally ready to overshadow the more cumbersome, unauthorized services that can be hard for newcomers to navigate.

“We have been on this endless hunt for a decade trying to accumulate both our all-time favorites and the new hits,” said Bob Lefsetz, author of the Lefsetz Letter, a music industry newsletter, who believes that the future hope of the music industry lies in charging people monthly subscriptions for access to streaming sites on the Web and their phones. “Why are you going to steal if all of a sudden you can check it out quickly on a streaming service?”

Two recent studies of online behavior contribute to this optimistic view. In June, two British research agencies, MusicAlly and The Leading Question, generated a wave of headlines in the tech press after reporting that the percentage of 14- to 18-year-olds using file-sharing services at least once a month dropped to 26 percent in January 2009 from 42 percent in December 2007.

Similarly, a survey by the NPD Group in the United States this spring found that teenagers aged 13 to 17 illegally downloaded 6 percent fewer tracks in 2008 than in 2007, while more than half said they were now listening to legal online radio services like Pandora, up from 34 percent the year before.

There are some good reasons to keep a salt-shaker handy here — some teenagers may not be honest about downloading, for example. But there are also some indisputably positive factors at work. The streaming music services are providing not only an authorized but also in some cases a superior alternative, and may be the first obvious stop for a generation that is too young to remember when the original Napster revolutionized the music industry.

MySpace Music, introduced last September, now makes millions of songs available free, accompanied by ads and links to buy concert tickets and merchandise. Nielsen recently reported that the number of visitors to the site grew to 12.1 million in June, from 4.2 million last September.

YouTube also streams millions of songs under agreements with three of the four major music labels in the form of music videos — Warner Music is a holdout — and is increasingly available free from mobile phones like the iPhone. In the weeks after Michael Jackson’s death, for example, 12 million people played his “Thriller” video from pages on the site with display ads and links to buy the songs.

But perhaps the most-discussed licensed service is Spotify, a two-year-old Swedish start-up that has amassed six million users in Europe — and a few hundred lucky media and music industry insiders in the United States who have been given early access.

Spotify users download a program to their computers that allows them to quickly search for a piece of music and play it instantly. Spotify’s innovation is subtle, embedded in its intuitive user interface and efficient design. Anyone familiar with iTunes can figure out how to navigate Spotify’s s five million songs and add them to playlists.

The free version comes with ads, or users can upgrade to a premium version for 10 euros monthly (about $14). Daniel Ek, a co-founder, was in New York this month, talking to the American music labels and preparing to introduce the service here later this year.

“Piracy is essentially the consumer’s wish to have everything on demand. It’s not like people want to necessarily have it for free,” Mr. Ek said. The problem is that there have not been commercial services “that allowed people to discover new music and easily share music with friends,” he said.

Even if people are abandoning free downloads for ad-supported services like Spotify, the industry will keep facing larger existential questions. Companies like MySpace Music, Pandora and even YouTube — though thick with ads and links to paid downloads — cannot yet (if ever) replace depleted revenue from physical CD sales.

They might even be exacerbating the problem. “The big question is, are we not just fighting piracy, but also taking away the industry’s most lucrative customers, the ones that were buying 30 or 40 CDs a year?” Mr. Ek asks. “If so, the music industry is in worse shape than it was before.”

Mr. Lefsetz believes that the answer is for the music industry to nourish the streaming sites and then push users toward subscribing to them for a monthly fee. “The key is to just get $10 from everybody,” he said.

That, he said, might finally vanquish the demons of music piracy. Mr. Lefsetz uses himself as an example of this salvaged future. He used to turn to file-sharing sites to quickly sample new music he wanted to write about. Now he just streams songs free from Spotify.



Wednesday, April 22, 2009

Free TV Still Dominates Media Time


Lots of new media and screens, but 1930's technology still dominates people's media time - free TV.

This survey represents another data point in the gorilla-sized database supporting the proposition that people prefer their media - including music - to be free and they accept the advertising that makes their free media possible.


GROUND-BREAKING STUDY OF VIDEO VIEWING FINDS YOUNGER BOOMERS CONSUME MORE VIDEO MEDIA THAN ANY OTHER GROUP

Traditional Television Remains “800 Pound Gorilla”
In Video Media Arena

NEW YORK, NY – March 26, 2009 – A pioneering study conducted on behalf of the Nielsen-funded Council for Research Excellence (CRE) by Ball State University's Center for Media Design (CMD) and Sequent Partners dispels several popular notions about video media use, finding that younger baby boomers (age 45-54) consume the most video media while confirming that traditional "live" television remains the proverbial "800-pound gorilla" in the video media arena. (See appendix for more detail.)

Results of the $3.5 million year-long Video Consumer Mapping (VCM) study, in which participants were directly observed throughout the day by CMD researchers, were released to the media industry today by representatives of the CRE, Nielsen, Ball State and the analytical firm Sequent.

Using handheld smart keyboards equipped with a custom media collector program developed by Ball State, the observers recorded — in 10-second increments — consumer exposure to visual content presented on any of four categories of screens: traditional television (including live TV as well as DVD/VCR and DVR playback); computer (including Web use, e-mail, instant messaging and stored or streaming video); mobile devices such as a Blackberry or iPhone (including Web use, text messaging and mobile video); and "all other screens" (including display screens in out-of-home environments, in-cinema movies and other messaging and even GPS navigation units).

All told, the VCM study generated data covering more than three-quarters of a million minutes or a total of 952 observed days. This is the largest and most extensive observational study of media usage ever conducted.

Key findings

In addition to the revelation that consumers in the 45-54 age group average the most daily screen time (just over 9 1/2 hours), the VCM study found the average for all other age groups to be "strikingly similar" at roughly 8 1/2 hours — although the composition and duration of devices used by the respective groups throughout the day varied.

The research also found that:

  • Contrary to some recent popular media coverage suggesting that more Americans are rediscovering "free TV" via the Internet, computer video tends to be quite small with an average time of just two minutes (a little more than 0.5 percent) a day.
  • Despite the proliferation of computers, video-capable mobile phones and similar devices, TV in the home still commands the greatest amount of viewing, even among those ages 18-24. Thus, in the eyes of the researchers, this appears to dispute a common belief that Internet video and mobile phone video exposure among that group (and the next one up, age 25-34) were significant in 2008.
  • Even in major metropolitan areas where commute times can be long and drive-time radio remains popular, computer use has replaced radio as the No. 2 media activity. Radio is now No. 3 and print media fourth.
  • TV users were exposed to, on average, 72 minutes per day of TV ads and promos — again dispelling a commonly held belief that modern consumers are channel-hopping or otherwise avoiding most of the advertising in the programming they view.
  • Early DVR owners spent much more time with DVR playback than newer DVR owners. At the same time, DVR playback was even more likely than live TV to be the sole medium.
  • "Environmental" exposure outside the home, while still relatively small at just 2.8 percent of total video consumption today, could nearly double during the next few years. Currently, measurement of these screens is only just beginning with programs such as Nielsen On-Location Media and Nielsen Online, though they may be given more importance soon given their growing and strategic advertising role.

Detail makes the difference

"This landmark research study makes a significant contribution to our understanding of how consumers go about accessing content across all platforms within the context of their daily lives," said CRE Media Consumption and Engagement Committee Chair, Shari Anne Brill. “It also considerably advances the Council's thinking regarding audience measurement priorities. Nothing of this magnitude has ever been attempted before and we expect that our entire industry will benefit from this game-changing work for years to come."

Mike Hess, CRE Chair, added, “The scope of the study was too big and the cost too prohibitive for any one company to undertake on its own. A project of this magnitude clearly required a group effort. In addition to the compelling findings of the study, I am proud of the way CRE members from more than 35 different industry organizations collaborated as an independent council to generate today’s groundbreaking learning.”

"What differentiates this study from all other attempts to measure video exposure at the consumer level is its scale, the range of media covered and the fact that it is focused on consumers first and the media second. It’s not a study about TV or the Web or any other medium – it’s about how, where, how often and for how long consumers are exposed to all media," said Mike Bloxham, director of insight and research for Ball State's CMD, which was selected to lead the project, in large part, because of its previous success with the influential Middletown Media Studies I and II.

An important finding of those earlier efforts, Bloxham explained, concerned the uncertainty of more historical methods of measurement and, in particular, various forms of self-report.

"Among the things we learned from those experiences is that people generally cannot report accurately how much time they spend with media," said Bloxham. "Some media tend to be over-reported whereas others tend to be under-reported – sometimes to an alarming extent. Clearly, that kind of variance puts in question one's ability to draw meaningful conclusions, and it convinced us that the observational method is the only real way to achieve accurate and reliable results."

Added Paul Donato, Nielsen’s Chief Research Officer, “These new results are consistent with previous Nielsen studies that have found that video consumption has never been higher and that television continues to dominate the media landscape. Nielsen applauds the CRE, CMD and Sequent for conducting this research, which will help us make more informed decisions on how to measure media consumption."




Monday, April 20, 2009

Developing Audio Ads at imeem


I have written a number of times that audio is the proper and natural ad format for advertising supported downloaded music.

Below is a re-post of a piece that Sachin Rekhi, wrote for the blog http://andrewchenblog.com/. Sachin was a founder of anywhere.fm and then worked at imeem after it acquired anywhere.

I agree with everything in Sachin's piece. However, it just scratches the surface of what is possible with audio advertising in downloaded music.

Designing and Testing an Ad Product: 5 Lessons Learned from imeem’s Audio Ads
By Sachin Rekhi

Introduction
In its search to find the most effective way to monetize user’s time spent listening to music, imeem has become one of the early innovators in the nascent online audio advertising space.

From the process of designing, testing, and iterating on imeem’s unique audio ad product, I wanted to highlight 5 key lessons learned that are applicable not only in developing imeem’s ad offering, but in general to designing any innovative ad product.

Lesson 1: Align the ad product with your site’s user experience
Lesson 2: The easy way is often not the best
Lesson 3: Pick the right metrics to optimize
Lesson 4: Make sure to look at qualitative feedback
Lesson 5: Iterate on the sell in addition to the ad product

Align the ad product with your site’s user experience

imeem had classically employed a variety of advertising strategies to monetize users, including display ad inventory that was filled by our direct sales team through high impact brand campaigns as well as dozens of ad networks we used to fill our glut of remnant inventory.

Yet we knew with our audio consumption experience, we were creating a new kind of available ad inventory which could be much more effective at reaching our users than display ads since audio-based advertising better aligned with the activity users were most engaged with on the site. With terrestrial radio ads still generating $21B in revenue, there was clearly an opportunity to shift some of those dollars online and provide a better experience for both users and advertisers.

The easy way is often not the best
Online audio ads are not a new concept. They have been used by a variety of major online streaming outlets, including AOL Radio, CBS Radio, Live 365, and Yahoo LaunchCast. However, the initial incarnation of audio ads took the easy way out. They typically ran 30 second audio ad spots which they obtained from ad agencies that re-purposed their terrestrial radio creative for online audio ads. This made it very easy for agencies to get their feet wet with online audio advertising with no additional creative costs. While this may work for traditional online streaming services, the new generation of music streamers like imeem, Last.FM, and Pandora would not be willing to run such long audio ads out of fear of losing their user base.

So what was needed was an audio ad unit custom tailored for personalized streaming services. And that’s what we ended up creating at imeem. We came up with an 8 second audio ad spot that would advertise a national brand and show a standard IAB medium rectangle (300×250) banner on top of the player during the audio ad playback. The user could click-through the medium rectangle to the advertiser’s landing page like classic banner ads. We started with a very low frequency of a maximum of 2 ads per user per hour.

However, this was far from easy, as it required imeem to develop in-house production capabilities for the 8 second audio creative, as agencies never had existing creative and were rarely willing to develop another set of creative themselves. While this was an undertaking, it is often necessary to bear the cost of innovation to deliver the right ad product to your audience.

Pick the right metrics to optimize
In order to understand the effectiveness of any ad unit, it’s important to systematically test it. The first step in designing a successful experiment was determining what were the metrics that we were testing. We knew that we were trying to satisfy two customer segments with this ad product: advertisers and users. For advertisers, there were a variety of ad-related performance metrics that we could measure. However, we decided to start by measuring the advertiser metrics that ad agencies had classically been most interested in. We wanted to determine whether we could make advertisers happy through the performance of these classic metrics, since trying to educate ad agencies on the importance of new metrics is an uphill battle that would significantly decrease your ability to sell the unit. Thus the initial advertiser metrics we tracked were click-through rate of the tethered medium rectangle banner as well as aided and un-aided brand recall as measured through quantitative surveys administered by our research partner Dynamic Logic.

For users, what we wanted to understand was whether introducing audio ads onto our site would decrease the amount they used the site. While we tracked page views, visits, session length, etc, we focused on number of songs played per user during the life of the experiment as the most important proxy for site usage.

Make sure to look at qualitative feedback
In addition to measuring quantitative metrics, it’s equally important to collect qualitative feedback from real users. The iModerate online focus groups we conducted ended up being very enlightening and allowed us to derive interesting insights of consumer motivations and behaviors that looking at the quantitative data alone wouldn’t provide.

For example, though initially we were significantly worried that the introduction of audio ads would cause users to flock to our ad-free competitors, we learned through interviews that many of our young users had developed a strong affinity with imeem, understood the need for imeem to monetize, and were eager to suggest ad verticals they would be most interested in hearing to improve the product.

Iterate on the sell in addition to the ad product
An area that’s as important to iterate on as the ad product itself is how you sell or position this offering in the marketplace. Selling innovative ad products is actually the greatest challenge in the process. Anytime you introduce a new ad unit, significant education is required for brand marketers and agencies to help them to understand the importance, effectiveness, and promise of this new medium.

Our sales planning team iterated many times on the pitch to advertisers for the audio ad product as well as how we reported on ad unit performance at the end of each campaign. This was regularly refined based on feedback we elicited from our advertising partners.

Conclusion
While many have claimed the death of online advertising in light of the recession, its important to remind ourselves that ad dollars are still being spent online. Now is an opportunity to innovate on the ad products that we offer advertisers to show greater value, brand awareness, and performance. We must keep in mind that ad agencies are eager to find better ways to spend ad dollars, as they are equally interested in showing results to their brand clients to hold on to their ad budgets. We should partner with our advertisers and users to find the most efficient way to leverage online advertising to monetize our sites.